Online play

DartCounter lets you play real darts matches online against friends and players from around the world. You throw at your own dartboard, whilst DartCounter keeps track of the score and match progress.

Open Play online to access the Global Lobby, challenge your friends or watch live games. You can join an existing match or create your own game with your preferred format, rules and player requirements.

A camera or Omni device is not required for every online game, but using one is strongly recommended. Showing your dartboard helps create a fairer and more transparant playing experience.

Using the Global Lobby

The global lobby shows games created by other DartCounter players. Each games displays the game type and match format, together with information about the player and any requirements they have set.

Select Join! to view the full game details before requesting to play. This includes the match format, active game rules, timer and recent results. When a player uses a camera, you can also view their camera setup.

After you send a join request, the host must accept you before you before you continue to the game lobby. You can also use the Live Games tab to see online matches that are currently being played.

Create your own online game

You can customise your settings before making it available to other players. Once you are happy with the settings, select Select gameplay.

Saving the setup does not automatically publish the game. Back in the global lobby, enable Add your game to lobby. Your game will then become visible to other players, who can send you a request to join. You can review the player before accepting their request.

Choose your gameplay settings

DartCounter gives you control over the format and rules of your online match.

Setting What it controls
Best of / First to Determines how the winner of the match is decided.
Legs / Sets Choose whether the match is played over legs or sets.
301 / 501 / 701 / Custom Select the starting score for the match.
Straight In / Double In / Master In Determines how players must start scoring.
Double Out / Master Out / Straight Out Determines how players must finish the leg.
Checkout Rate Includes your checkout attempts in your DartCounter statistics.
Two Legs Difference Requires the winning player to finish two legs ahead.
Sudden Death Leg Can be enabled alongside Two Legs Difference to decide the match if necessary.

If you are unfamiliar with terms such as legs, sets, Double Out or Master Out, see the Darts Rules and Darts Glossary manuals for further explanation. Your checkout performance can also be reviewed in your account. You can read more about it in our Statistics manual, for more help with finishing combinations, see the Darts Checkout Guide.

Cricket and Tactics

Online Play also supports Cricket and Tactics. These games use their own gameplay settings. In Cricket, for example, you can choose between Standard and No Score, as well as configure the match format and Two Legs Difference. The rest of the Online Play process works in the same way: save your gameplay setup and add the game to the global lobby when you are ready to play.

Additional online settings

In-game timer

The In-game timer controls how much time a player has for their turn. This time includes both throwing your darts and entering your score into DartCounter. For example, when the timer is set to 60 seconds, both actions must be completed within those 60 seconds.

Send scores immediately

Enable Send scores immediately if you want scores to appear as soon as they are entered. When this setting is disabled, DartCounter adds a short delay before the score is shown to the other player.

Set join requirements

When creating a game, you can choose which requirements another player must meet before they can join.

Requirement What it means
Ultimate Only players with DartCounter Ultimate can join.
Camera The joining player must use a camera.
Omni Scoring The joining player must use Omni Scoring.
Cam or Omni The player must use either a camera or Omni Scoring.

Camera and Omni are not required for Online Play by default. However, players can make them mandatory for their own games.

Using a camera or Omni is strongly recommended even when it is not required, as it helps both players verify the darts being thrown and creates a fairer online match.

For instructions on connecting or setting up a camera, see our separate DartCounter camera setup manual.

Play online with friends

The Friends lobby lets you challenge players you have already added as friends. Friends are grouped into Online Friends, In-game and Offline, making it easy to see who is currently available to play. You can easily select an available friend to challenge them into an online match.

How many games can you play?

Players without DartCounter Ultimate can up to three online games. This limit applies whether you join somebody's else's game or create your own. With DartCounter Ultimate, you can play online without this three-game limit.

FAQ

Do you need a camera to play online in DartCounter?

No. A camera is not required for every Online Play match. However, a host can make a camera mandatory when creating a game, and using a camera is strongly recommended for a fair and transparant match.

Can I play online against friends?

Yes. Open the friends Lobby to see which of your friends are online, currently in a game or offline. You can challenge an available friend directly from there.

Can I create my own online game?

Yes. Create a session from the global lobby, choose your preferred game rules and save the setup. Don't forget to enable: Add your game to lobby, otherwise other players can see and join it.

Can I use Omni for Online Play?

Yes. Omni can be used for online games. A host can also make Omni mandatory or require players to use either Omni or a camera.

Can I play Cricket online?

Yes. Both Cricket and Tactics are available through Online Play and have their own gameplay settings.

Is Online Play free?

Players without DartCounter Ultimate can play up to three online games. DartCounter Ultimate removes this limit.